Class WeaponCategoryStat
Weapon stats for a weapon category
Inheritance
System.Object
WeaponCategoryStat
Assembly: R6Stat-Sharp.dll
Syntax
public class WeaponCategoryStat : TimeStamps, IWeaponStat
Properties
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BulletsFired
Total number of bullets fired from guns belonging to this weapon category
Declaration
public int BulletsFired { get; }
Property Value
| Type |
Description |
| System.Int32 |
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BulletsHit
Number of bullets that hit an enemy which is fired from guns belonging to this weapon category
Declaration
public int BulletsHit { get; }
Property Value
| Type |
Description |
| System.Int32 |
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Category
Declaration
public string Category { get; }
Property Value
| Type |
Description |
| System.String |
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Deaths
Total number of times the player died while using a weapon from this weapon category
Declaration
public int Deaths { get; }
Property Value
| Type |
Description |
| System.Int32 |
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HeadShots
Total number of headshot kills scored while using a weapon from this weapon category
Declaration
public int HeadShots { get; }
Property Value
| Type |
Description |
| System.Int32 |
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HSPercentage
Declaration
public double HSPercentage { get; }
Property Value
| Type |
Description |
| System.Double |
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KD
Declaration
public double KD { get; }
Property Value
| Type |
Description |
| System.Double |
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Kills
Total number of kills scored while using a weapon from this weapon category
Declaration
public int Kills { get; }
Property Value
| Type |
Description |
| System.Int32 |
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TimesChosen
Number of times a weapon from this weapon category is equipped
Declaration
public int TimesChosen { get; }
Property Value
| Type |
Description |
| System.Int32 |
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Implements