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Interface IWeaponStat

Represent the use stats for a weapon

Namespace: R6Stats.Stats.Interfaces
Assembly: R6Stat-Sharp.dll
Syntax
public interface IWeaponStat

Properties

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BulletsFired

Number of bullets fired from this weapon

Declaration
int BulletsFired { get; }
Property Value
Type Description
System.Int32
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BulletsHit

Number of bullets which hit an opponent that is fired from this gun.

Declaration
int BulletsHit { get; }
Property Value
Type Description
System.Int32
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Category

Category of the weapon

Declaration
string Category { get; }
Property Value
Type Description
System.String
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Deaths

Number of times the player died while using this weapon

Declaration
int Deaths { get; }
Property Value
Type Description
System.Int32
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HeadShots

Headshots scored with this weapon

Declaration
int HeadShots { get; }
Property Value
Type Description
System.Int32
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HSPercentage

Ratio of Headshots to the total number of kills

Declaration
double HSPercentage { get; }
Property Value
Type Description
System.Double
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KD

Kill/Death ratio achieved while using this weapon

Declaration
double KD { get; }
Property Value
Type Description
System.Double
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Kills

Number of kills the player got with this weapon

Declaration
int Kills { get; }
Property Value
Type Description
System.Int32
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TimesChosen

Number of times the player equiped this weapon

Declaration
int TimesChosen { get; }
Property Value
Type Description
System.Int32
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