Interface IWeaponStat
Represent the use stats for a weapon
Namespace: R6Stats.Stats.Interfaces
Assembly: R6Stat-Sharp.dll
Syntax
public interface IWeaponStat
Properties
| Improve this Doc View SourceBulletsFired
Number of bullets fired from this weapon
Declaration
int BulletsFired { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
BulletsHit
Number of bullets which hit an opponent that is fired from this gun.
Declaration
int BulletsHit { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Category
Category of the weapon
Declaration
string Category { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
Deaths
Number of times the player died while using this weapon
Declaration
int Deaths { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
HeadShots
Headshots scored with this weapon
Declaration
int HeadShots { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
HSPercentage
Ratio of Headshots to the total number of kills
Declaration
double HSPercentage { get; }
Property Value
| Type | Description |
|---|---|
| System.Double |
KD
Kill/Death ratio achieved while using this weapon
Declaration
double KD { get; }
Property Value
| Type | Description |
|---|---|
| System.Double |
Kills
Number of kills the player got with this weapon
Declaration
int Kills { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
TimesChosen
Number of times the player equiped this weapon
Declaration
int TimesChosen { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |