Class OperatorStat
Represents game stats for an R6 operator
Inheritance
Namespace: R6Stats.Stats
Assembly: R6Stat-Sharp.dll
Syntax
public class OperatorStat : object, IGameStat, IPlayerStat
Properties
| Improve this Doc View SourceBadgeImg
Badge for the CTU
Declaration
public string BadgeImg { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
CTU
Counter-Terrorist Unit the operator is associated with
Declaration
public string CTU { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
DBNOs
Number of times the player got downed while playing this operator
Declaration
public int DBNOs { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Deaths
Number of times the player died while playing this operator
Declaration
public int Deaths { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Experience
Experience gained while playing this operator
Declaration
public int Experience { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
HeadShots
Number of headshot kills scored with this operator
Declaration
public int HeadShots { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
KD
Kill/Death ratio achieved with this operator
Declaration
public double KD { get; }
Property Value
| Type | Description |
|---|---|
| System.Double |
Kills
Number of kills scored while playing this operator
Declaration
public int Kills { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Losses
Number of games lost while playing this operator
Declaration
public int Losses { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
MeleeKills
Number of melee kills scored while playing this operator
Declaration
public int MeleeKills { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Name
Name of the operator
Declaration
public string Name { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
OperatorAbilities
Stats for each operator ability, keyed with the abilities name
Declaration
public IReadOnlyDictionary<string, int> OperatorAbilities { get; }
Property Value
| Type | Description |
|---|---|
| IReadOnlyDictionary<System.String, System.Int32> |
PlayTime
Total time spent playing this operator
Declaration
public TimeSpan PlayTime { get; }
Property Value
| Type | Description |
|---|---|
| TimeSpan |
Role
Role of the player: Attacker/Defender
Declaration
public OperatorType Role { get; }
Property Value
| Type | Description |
|---|---|
| OperatorType |
WinLose
Win/Lose ratio achieved with this operator
Declaration
public double WinLose { get; }
Property Value
| Type | Description |
|---|---|
| System.Double |
Wins
Number of games won while playing this operator
Declaration
public int Wins { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |