Class GeneralStat
Represents the general statistics for a player
Inheritance
Namespace: R6Stats.Stats
Assembly: R6Stat-Sharp.dll
Syntax
public class GeneralStat : object, IGenericStat, IGameStat, IPlayerStat
Properties
| Improve this Doc View SourceAssists
Number of assists scored by the player
Declaration
public int Assists { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
BarricadesDeployed
Number of barricades deployed by the player
Declaration
public int BarricadesDeployed { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
BlindKills
Number of blind kills gotten by the player
Declaration
public int BlindKills { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
BulletsFired
Number of bullets fired by the player
Declaration
public int BulletsFired { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
BulletsHit
Number of bullets hit an opponent
Declaration
public int BulletsHit { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
DBNOs
Number of times the player got downed
Declaration
public int DBNOs { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Deaths
Number of times the player died
Declaration
public int Deaths { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
DistanceTravelled
Total distance travelled by the player
Declaration
public long DistanceTravelled { get; }
Property Value
| Type | Description |
|---|---|
| System.Int64 |
Draws
Number of times the player traded kills with an opponent
Declaration
public int Draws { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
GadgetsDestroyed
Number of gadgets destroyed by the player
Declaration
public int GadgetsDestroyed { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
GamesPlayed
Total number of games played
Declaration
public int GamesPlayed { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
HeadShots
Number of headshots the player got
Declaration
public int HeadShots { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
KD
Kill/Death ratio of the player
Declaration
public double KD { get; }
Property Value
| Type | Description |
|---|---|
| System.Double |
Kills
Number of times the player killed an opponent
Declaration
public int Kills { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Losses
Number of times the player lsot a game
Declaration
public int Losses { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
MeleeKills
Number of times the players killed an opponent with melee attack
Declaration
public int MeleeKills { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
PenetrationKills
Number of penetration kills scored by the player
Declaration
public int PenetrationKills { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
PlayTime
Total time spent playing the game
Declaration
public TimeSpan PlayTime { get; }
Property Value
| Type | Description |
|---|---|
| TimeSpan |
RappelBreaches
Number of times the player breached an obstruction while rappeling
Declaration
public int RappelBreaches { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
ReinforcementsDeployed
Number of reinforcements deployed by the player
Declaration
public int ReinforcementsDeployed { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Revives
Number of times the player revived a teammate
Declaration
public int Revives { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Suicides
Number of times the player killed themselves
Declaration
public int Suicides { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
WinLose
Win/Lose rati of the player
Declaration
public double WinLose { get; }
Property Value
| Type | Description |
|---|---|
| System.Double |
Wins
Number of games won by the player
Declaration
public int Wins { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |